I have recently graduated from Hanze UAS in the Netherlands and, now I wish to pursue a career as a game artist. Drawing and painting have been my passion ever since I was a small child. I started out as a traditional artist, creating oil paintings and charcoal drawings, and then took up digital art.
At the moment, I have six years of experience with Photoshop, four with Autodesk Maya and Substance Painter and one year with Zbrush. I have worked as a 2D and 3D artist in multiple school projects and game jams (Global Game Jam 2020 & 2021). Each project was a challenge that I gladly took, and which rewarded me with new or better developed skills. I'm looking forward to being involved in more such challenges, and gaining new knowledge by meeting interesting people.
- creating low poly scenes and renders in Maya
- modelling cartoon style characters in Maya
- illustrating stylized characters
- brainstorming ideas regarding for serious games